Guild Leveling

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Guild Leveling

The Guild Leveling system is a long-term progression mechanic that allows guilds to grow stronger through consistent activity and cooperation. By contributing resources and completing daily tasks, guilds unlock permanent passive bonuses and additional features such as the Guild Dungeon.

This system is designed to:

  • prevent instant power spikes,
  • reward daily and coordinated activity,
  • scale naturally with guild size and progression.

All guild progression is managed through the Guild Master NPC (prt_hq 86,116).

General Overview

Each guild has:

  • Guild Level (1-50)
  • Guild EXP
  • Daily contribution limits

Guild EXP can be obtained in two ways:

  1. Donating zeny
  2. Completing item contribution tasks

Core rules:

  • Zeny can provide up to 50% of the EXP required for the next guild level.
  • Item contributions must provide the remaining 50%.
  • Zeny EXP does not overflow into the next level.
  • Item-based EXP scales with guild level.

Ways to Gain Guild EXP

1. Zeny Donation

Zeny can be donated through the Guild Master NPC.

Rules:

  • 1 zeny = 1 guild EXP
  • Zeny donations are capped at 50% of the EXP required for the current level
  • Excess zeny is not accepted
  • Zeny cannot be donated in advance for future levels

Example: If a guild needs 100,000 EXP to level up:

  • Maximum zeny donation: 50,000
  • Remaining 50,000 EXP must be obtained from item contributions

2. Item Contribution Tasks

Each day, every guild member may complete up to 9 item contribution tasks.

Tasks are divided into three tiers, each with three sub-levels.

Tier A: Easy

  • NPC-sold items
  • Can be purchased directly in the contribution interface
  • Discount skills do not apply

Tier B: Normal

  • No NPC vendors
  • Obtained from monster drops

Tier C: Rare

  • MVP drops
  • Emperium & Other rare items

Completing a task unlocks the next sub-level within the same tier.


Item Contribution Percentages

Item contribution tasks grant guild EXP as a percentage of the EXP required for the current guild level. The percentage depends on guild level, task tier, and task sub-level.

Guild Level 1

Tier \ Task I II III
A: Easy 1.50% 2.50% 3.50%
B: Normal 5.00% 7.50% 10.00%
C: Rare 10.00% 20.00% 30.00%

Guild Level 50

Tier \ Task I II III
A: Easy 0.01% 0.02% 0.03%
B: Normal 0.02% 0.03% 0.04%
C: Rare 0.03% 0.04% 0.05%


Daily Reset

  • Item tasks reset daily
  • Reset time: 04:00 server time
  • New random items are assigned each day
  • Unfinished tasks do not carry over


Guild Dungeon & Guild Blessing

Starting at Guild Level 5, guilds unlock:

  • Access to the Guild Dungeon
  • The Guild Blessing passive buff

The blessing tier increases every 5 guild levels (I-X) and is applied automatically to all online guild members.

Guild Dungeon Access Time

  • Unlocks at Guild Level 5
  • Time is shared across the entire guild
  • Resets daily at 04:00 server time
  • Players are removed automatically when time expires


Guild Blessing & Guild Dungeon Time (Levels 5-50)

Bonus / Level Lv 5 Lv 10 Lv 15 Lv 20 Lv 25 Lv 30 Lv 35 Lv 40 Lv 45 Lv 50
Guild Blessing I II III IV V VI VII VIII IX X
Daily Guild Dungeon time 30 min 35 min 40 min 45 min 50 min 55 min 60 min 65 min 70 min 75 min
EXP from monsters +5% +10% +15% +20% +25% +30% +35% +40% +45% +50%
Drop rate +2% +4% +6% +8% +10% +12% +14% +16% +18% +20%
Natural HP recovery +5% +10% +15% +20% +25% +30% +35% +40% +45% +50%
Natural SP recovery +2% +4% +6% +8% +10% +12% +14% +16% +18% +20%
Max HP +50 +100 +150 +200 +250 +300 +350 +400 +450 +500
Max SP +5 +10 +15 +20 +25 +30 +35 +40 +45 +50
Max weight +100 +200 +300 +400 +500 +600 +700 +800 +900 +1000


Guild Dungeon Mechanics

  • Dungeon layout rotates periodically
  • Rotation and access reset daily at 04:00 server time
  • Access time is tracked per guild

A player is automatically removed if:

  • guild membership is lost,
  • the player leaves the guild,
  • daily dungeon time expires.

Dungeon time cannot be stored or transferred.


Anti-Abuse Measures

  • New members must wait before contributing
  • Zeny and item limits are enforced per level
  • EXP overflow between levels is disabled
  • Zeny contribution limits reset every level