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=== Adventurer's Backpack ===
= Adventurer's Backpack =


One of the exciting new additions to the New Style server is the introduction of the Adventurer's Backpack. This item greatly improves the character's development by providing various bonuses that ultimately lead to a significant improvement in his parameters.
The '''Adventurer's Backpack''' is a progression system that provides character bonuses as the backpack level increases.
In addition, the system includes cosmetic backpack styles and a temporary backpack used for storing items in specific cases.


== Obtaining Backpack Styles ==
Upgrade requirements (materials and hunting tasks) are not listed on this page. 
For the authoritative data, use the database:
* https://db.newstyle-ro.online/backpack.php?lang=en&level=info


Styles can be obtained in a number of ways:
Backpack bonuses are listed together with other progression bonuses on:
  - Purchasing them for New Style Coins from NPC Marco
* https://wiki.newstyle-ro.online/index.php/Memory_Bonfire
  - Purchasing them for voting points at the respective store.
  - Purchasing from the cash store.
  - During the winter event from gift boxes.


== Backpack location and enhancement ==
== Location ==
The backpack is equipped as a costume item (robe appearance) and is managed through the backpack interface.


The Adventurer's backpack is located in the Suit Outfit (alt+Q and go to the Suits tab). To view information about upgrading it, right-click on it in this window.
== Command ==
Each level of the backpack requires a certain number of certain items to upgrade. In addition, some levels may provide additional tasks or conditions to advance to the next level.
=== @backpack ===
Opens the backpack interface.


Currently, the backpack can be upgraded up to level 35. As the level increases, different backpack display styles are also available.
The command may be unavailable:
* before completing the tutorial,
* on restricted or special-purpose maps.


{| class="wikitable"
A short cooldown may apply to prevent excessive usage.
|-
 
! Level !! Bonuses
== Temporary backpack (item storage) ==
|-
In rare cases, items may be placed into a '''temporary backpack storage''' instead of being added directly to the inventory.
| Level 2-8: || 20 units of maximum weight carried.
 
|-
This behavior is not part of regular gameplay and is typically used:
| Level 9: || 60 units of maximum weight carried.
* during certain events,
|-
* in special reward scenarios,
| Level 10: || 100 units of maximum weight carried.
* when item handling is intentionally deferred by the system.
|-
 
| Level 11: || increase natural HP recovery at 1%
The temporary backpack should be considered a situational storage rather than a permanent inventory extension.
|-
 
| Level 12: || increase natural SP recovery at 1%
Items stored there are not lost and remain available until the player retrieves or processes them manually.
|-
 
| Level 13: || increase <span style="color: blue;">maxHP</span> at 1%
Using the '''@backpack''' command, players can:
|-
* withdraw selected items,
| Level 14: || increase natural HP recovery at 1%
* withdraw all stored items,
|-
* sell all stored items at once (if enabled),
| Level 15: || increase natural SP recovery at 1%
* access backpack-related settings.
|-
 
| Level 16: || increase <span style="color: blue;">maxHP</span> at 1%
== Backpack styles ==
|-
Backpack styles affect only the visual appearance (robe look). 
| Level 17: || increase <span style="color: blue;">maxSP</span> at 1%
They do not influence stats or bonuses.
|-
 
| Level 18: || increase <span style="color: blue;">ATK</span> at 1%
Available options include:
|-
* previewing unlocked styles,
| Level 19: || increase <span style="color: blue;">MATK</span> at 1%
* switching between unlocked styles,
|-
* enabling account-wide style usage,
| Level 20: || +0.1% chance to get <span style="color: blue;">Stone Shard</span> when hunting the monsters
* hiding the backpack appearance entirely.
|-
 
| Level 21: || increase natural HP recovery at 1%
Some backpack levels may require unlocking a minimum number of styles in order to continue upgrading.
|-
 
| Level 22: || increase natural SP recovery at 1%
== Upgrading ==
|-
Backpack upgrades are performed through the backpack interface.
| Level 23: || increase <span style="color: blue;">maxHP</span> at 1%
 
|-
Depending on the level, upgrades may include:
| Level 24: || increase natural HP recovery at 1%
* item delivery steps,
|-
* monster hunting progress.
| Level 25: || increase natural SP recovery at 1%
 
|-
For a complete and up-to-date list of levels and requirements, refer to:
| Level 26: || increase <span style="color: blue;">maxHP</span> at 1%
* https://db.newstyle-ro.online/backpack.php?lang=en&level=info
|-
 
| Level 27: || increase <span style="color: blue;">maxSP</span> at 1%
== Related pages ==
|-
* Backpack database: https://db.newstyle-ro.online/backpack.php?lang=en&level=info
| Level 28: || reduced cast time at 1%
* Memory Bonfire (bonuses overview): https://wiki.newstyle-ro.online/index.php/Memory_Bonfire
|-
| Level 29: || reduced after cast delay at 1%
|-
| Level 30: || reduced SP consumption of skills at 1%
|-
| Level 31: || +0.05% chance to get <span style="color: blue;">Stone Shard</span> and <span style="color: blue;">New Style Coin</span> when hunting the monsters
|-
| Level 32: || increase <span style="color: blue;">Heal</span> amount from skills at 5%
|-
| Level 33: || Increase <span style="color: blue;">DEF</span> for the first professions at 1, for the second at 5
|-
| Level 34: || Increase <span style="color: blue;">MDEF</span> for the first professions at 1, for the second at 5
|-
| Level 35: || increase <span style="color: blue;">maxHP</span> at 1%
|}
{| class="wikitable"
|Уровень
| colspan="4" |Предмет  1
| colspan="4" |Предмет 2
|-
|2
|50
|Клевер
|[[File:6241.gif]]
|ID
|50
|Лапка кузнечика
|[[File:6241.gif]]
|ID
|-
|3
|50
|Панцирь улитки
|[[File:6241.gif]]
|ID
|50
|Перепончатая лапка
|[[File:6241.gif]]
|ID
|-
|4
|50
|Сломанная кость
|[[File:6241.gif]]
|ID
|50
|Клык летучей мыши
|[[File:6241.gif]]
|ID
|-
|5
|10
|Осколок камня
|[[File:6241.gif]]
|ID
|75
|Кожа животного
|[[File:6241.gif]]
|ID
|}
{| class="wikitable"
!Level
!Necessary items
|-
|Level 2:
|50 х  Clover, 50 х  Grasshopper's Leg, 50 х  Mushroom Spore
|-
|Level 3:
|50 х  Snail's Shell, 50 х  Sticky Webfoot, 25 х  Green Herb
|-
|Level 4:
|50 х  Skel-Bone, 50 х  Tooth of Bat
|-
|Level 5:
|10 х  Stone Shard, 75 х  Animal Skin
|-
|Level 6:
|50 х  Acorn, 10 х  Green Live
|-
|Level 7:
|50 х  Rainbow Shell, 10 х  Crystal Blue
|-
|Level 8:
|50 х  Porcupine Quill, 10 х  Wind of Verdure
|-
|Level 9:
|50 х  Powder of Butterfly, 10 х  Red Blood
|-
|Level 10:
|1 х  New Style Coin, 10 х  Stone Shard, 50 х  Pinafore, Mission: KILL 5 x Mastering
|-
|Level 11:
|1 х  New Style Coin, 50 х  Daenggie, 50 х  Short Daenggie
|-
|Level 12:
|1 х  New Style Coin, 50 х  Rough Oridecon, 100 х  Red Herb
|-
|Level 13:
|1 х  New Style Coin, 20 х  Aloe, 100 х  Garlet, 5 х  Skull Ring
|-
|Level 14:
|1 х  New Style Coin, 50 х  Memento, 100 х  Shell, 100 х  Yellow Herb
|-
|Level 15:
|2 х  New Style Coin, 15 х  Stone Shard, 100 х  Iron Ore, 20 х  Nursing Bottle, Mission: KILL 5 x Vocal
|-
|Level 16:
|2 х  New Style Coin, 75 х  Rotten Bandage, 75 х  Bear's Footskin, 100 х  Zargon
|-
|Level 17:
|3 х  New Style Coin, 50 х  Honey, 50 х  Rusty Screw, 100 х  Large Jellopy
|-
|Level 18:
|3 х  New Style Coin, 10 х  Ment, 50 х  Battered Kettle, 50 х  Iron, 100 х  Coal
|-
|Level 19:
|3 х  New Style Coin, 50 х  Burnt Tree, 50 х  Brigan, 100 х  Earthworm Peeling
|-
|Level 20:
|4 х  New Style Coin, 20 х  Stone Shard, 30 х  Animal Gore, Mission: KILL 5 x Toad
|-
|Level 21:
|4 х  New Style Coin, 50 х  Mane, 50 х  Grape, 50 х  Harpy Feather, 100 х  Cyfar
|-
|Level 22:
|4 х  New Style Coin, 50 х  Talon, 50 х  Yellow Gemstone, 50 х  Frill, 100 х  Aloe Leaflet
|-
|Level 23:
|4 х  New Style Coin, 100 х  Tough Vines, 15 х  Izidor, 1 х  Iron Wrist
|-
|Level 24:
|4 х  New Style Coin, 20 х  Rough Elunium, 50 х  Honey Pot, 50 х  Fragment, 100 х  Blue Hair
|-
|Level 25:
|5 х  New Style Coin, 25 х  Stone Shard, 100 х  Steel, 50 х  Flashlight, Mission: KILL 5 x Eclipse, Dragon Fly
|-
|Level 26:
|5 х  New Style Coin, 50 х  Live Coal, 50 х  Maneater Root, 50 х  Dragon Scale, 100 х  White Herb, 5 х  Karvodailnirol
|-
|Level 27:
|5 х  New Style Coin, 50 х  Panacea, 50 х  Orcish Voucher, 100 х  Lemon, 100 х  Tentacle, 5 х  Detrimindexta
|-
|Level 28:
|5 х  New Style Coin, 5 х  Fine Grit, 50 х  Evil Horn, 30 х  Glass Bead, 15 х  Illusion Flower
|-
|Level 29:
|5 х  New Style Coin, 10 х  Bao Bao, 50 х  Oil Paper, 50 х  Pearl, 50 х  Gill, 100 х  Jack o' Pumpkin
|-
|Level 30:
|5 х  New Style Coin, 30 х  Stone Shard, 50 х  Yellow Bijou, 1 х  Gas Mask, 1 х  Pupa Card, 1 х  Thief Bugg Egg Card, 1 х  Peco Peco Egg Card
|-
|Level 31:
|6 х  New Style Coin, 100 x  Trunk, 100 x  Clam Shell, 100 x  Fine Sand, 50 х  Steel
|-
|Level 32:
|6 х  New Style Coin, 100 х  Handcuffs, 100 х  Brigan, 100 х  Turtle Shell, 50 x  Royal Jelly
|-
|Level 33:
|6 х  New Style Coin, 100 x  Anolian Skin, 100 x  White Mask, 100 x  Grape, 50 х  Slingshot
|-
|Level 34:
|6 х  New Style Coin, 100 х  Banana, 100 х  Little Evil Wing, 100 х  Wing of red bat, 50 х  Round Shell
|-
|Level 35:
|7 х  New Style Coin, 100 х  Powder of butterfly, 100 х  Red Blood, 100 х  Mane, 35 х  Stone Shard, 10 х  Level 3 Lightening Bolt, 5 х  Diver Goggles
|}

Latest revision as of 15:59, 18 December 2025

Adventurer's Backpack

The Adventurer's Backpack is a progression system that provides character bonuses as the backpack level increases. In addition, the system includes cosmetic backpack styles and a temporary backpack used for storing items in specific cases.

Upgrade requirements (materials and hunting tasks) are not listed on this page. For the authoritative data, use the database:

Backpack bonuses are listed together with other progression bonuses on:

Location

The backpack is equipped as a costume item (robe appearance) and is managed through the backpack interface.

Command

@backpack

Opens the backpack interface.

The command may be unavailable:

  • before completing the tutorial,
  • on restricted or special-purpose maps.

A short cooldown may apply to prevent excessive usage.

Temporary backpack (item storage)

In rare cases, items may be placed into a temporary backpack storage instead of being added directly to the inventory.

This behavior is not part of regular gameplay and is typically used:

  • during certain events,
  • in special reward scenarios,
  • when item handling is intentionally deferred by the system.

The temporary backpack should be considered a situational storage rather than a permanent inventory extension.

Items stored there are not lost and remain available until the player retrieves or processes them manually.

Using the @backpack command, players can:

  • withdraw selected items,
  • withdraw all stored items,
  • sell all stored items at once (if enabled),
  • access backpack-related settings.

Backpack styles

Backpack styles affect only the visual appearance (robe look). They do not influence stats or bonuses.

Available options include:

  • previewing unlocked styles,
  • switching between unlocked styles,
  • enabling account-wide style usage,
  • hiding the backpack appearance entirely.

Some backpack levels may require unlocking a minimum number of styles in order to continue upgrading.

Upgrading

Backpack upgrades are performed through the backpack interface.

Depending on the level, upgrades may include:

  • item delivery steps,
  • monster hunting progress.

For a complete and up-to-date list of levels and requirements, refer to:

Related pages