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Revision as of 09:31, 7 October 2025
Event instance designed for a single adventurer.
Unsuccessful encounter with goblins.
Access
Access is granted after completing the boy's quest.
Entry is available once a day, but only once per account.
The timer resets at 04:00 server time.
Features
- Inside the instance, several goblins and their leader await the adventurer.
- Entering the instance requires a certain amount of zeny. If the adventurer succeeds, the zeny will be returned; if not, it won't be.
- For successfully completing the instance, the adventurer receives 5x Sweet Coin and 25x Cacao Bean.
- With each subsequent entry, the HP, ATK, and other stats of the goblins increase.
- The adventurer who completes the trials more times than anyone else on the server receives a special prize.
Special Prize
The adventurer who completes the trial the most times by the end of the goblin event receives a special prize.
The end of the goblin event is considered to be the date when the statistics of the top 10 players have not changed in an increasing direction for three consecutive days.
If more than one adventurer has the highest number of completions, the winner will be determined through a PVP tournament.
Only characters on the participant's goblin event account can participate in the PVP tournament. Refusal to participate or being late is considered a loss.
The special prize is the unique and one-of-a-kind Baphomet Mask [Costume].
Rumors say that at the most inappropriate moment, the real Baphomet may appear before its wearer!
Knight & Lord Knight
Skill
|
Skill Changes
|
|
Aura Blade
|
Level
|
ATK
|
SP Cost
|
Duration (sec)
|
1
|
+20
|
18
|
40
|
2
|
+40
|
26
|
60
|
3
|
+60
|
34
|
80
|
4
|
+80
|
42
|
100
|
5
|
+100
|
50
|
120
|
|
Level
|
ATK
|
SP Cost
|
Duration (sec)
|
1
|
+20
|
18
|
60
|
2
|
+40
|
26
|
120
|
3
|
+60
|
34
|
180
|
4
|
+80
|
42
|
240
|
5
|
+100
|
50
|
300
|
|
|
Berserk
|
HP:Upon activation, Max HP is tripled (300%)
and fully regained.
HP is reduced by 5% of Max HP every 15 seconds.
|
HP:Upon activation, Max HP is tripled (300%)and fully regained.
HP is regeneration by 5% of Max HP every 15 seconds.
|
|
Parrying
|
[Level 1] Block probability 5% / Duration = 15 sec
[Level 2] Block probability 10% / Duration = 20 sec
[Level 3] Block probability 15% / Duration = 25 sec
[Level 4] Block probability 20% / Duration = 30 sec
[Level 5] Block probability 25% / Duration = 35 sec
[Level 6] Block probability 30% / Duration = 40 sec
[Level 7] Block probability 35% / Duration = 45 sec
[Level 8] Block probability 40% / Duration = 50 sec
[Level 9] Block probability 45% / Duration = 55 sec
[Level 10] Block probability 50% / Duration = 60 sec
|
[Level 1] Block probability 5% / Duration = 15 sec
[Level 2] Block probability 10% / Duration = 20 sec
[Level 3] Block probability 15% / Duration = 40 sec
[Level 4] Block probability 20% / Duration = 60 sec
[Level 5] Block probability 25% / Duration = 80 sec
[Level 6] Block probability 30% / Duration = 100 sec
[Level 7] Block probability 35% / Duration = 120 sec
[Level 8] Block probability 40% / Duration = 140 sec
[Level 9] Block probability 45% / Duration = 160 sec
[Level 10] Block probability 50% / Duration = 180 sec
|
|
Concentration
|
Level
|
ATK
|
SP Cost
|
Accuracy
|
-DEF
|
Sec
|
1
|
+5%
|
14
|
+10
|
5%
|
25
|
2
|
+10%
|
18
|
+20
|
10%
|
30
|
3
|
+15%
|
22
|
+30
|
15%
|
35
|
4
|
+20%
|
26
|
+40
|
20%
|
40
|
5
|
+25%
|
30
|
+50
|
25%
|
45
|
|
Level
|
ATK
|
SP Cost
|
Accuracy
|
-DEF
|
Sec
|
1
|
+5%
|
14
|
+10
|
5%
|
60
|
2
|
+10%
|
18
|
+20
|
10%
|
90
|
3
|
+15%
|
22
|
+30
|
15%
|
120
|
4
|
+20%
|
26
|
+40
|
20%
|
150
|
5
|
+25%
|
30
|
+50
|
25%
|
180
|
|
Paladin
Skill
|
|
Skill Changes
|
|
Gospel
|
The positive effects do not work on the Paladin.
|
|
The positive effects works on the Paladin.
|
|
Devotion
|
Level
|
Duration (seconds)
|
Range
|
# of Sac Targets
|
1
|
30
|
7
|
1
|
2
|
45
|
8
|
2
|
3
|
60
|
9
|
3
|
4
|
75
|
10
|
4
|
5
|
90
|
11
|
5
|
|
|
Level
|
Duration (seconds)
|
Range
|
# of Sac Targets
|
1
|
60
|
7
|
1
|
2
|
90
|
8
|
2
|
3
|
120
|
9
|
3
|
4
|
150
|
10
|
4
|
5
|
180
|
11
|
5
|
|
Hunter
Skills
|
|
Blitz Beat
|
Skill damage is calculated by the formule:= (AGI/5 +DEX/5 +INT/5 + LUK/5 + 40 ) * 3 * Skill Level
|
Blacksmith & Whitemsith
Skills
|
Time Changes
|
|
Adrenaline Rus
|
Level
|
1
|
2
|
3
|
4
|
5
|
Duration (seconds)
|
30
|
60
|
90
|
120
|
150
|
SP Cost
|
20
|
23
|
26
|
29
|
32
|
|
Level
|
1
|
2
|
3
|
4
|
5
|
Duration (seconds)
|
180
|
210
|
240
|
270
|
300
|
SP Cost
|
20
|
23
|
26
|
29
|
32
|
|
|
Power-Thrust
|
Level
|
1
|
2
|
3
|
4
|
5
|
+ATK
|
5%
|
10%
|
15%
|
20%
|
25%
|
Duration (seconds)
|
20
|
40
|
60
|
80
|
100
|
SP Cost
|
18
|
16
|
14
|
12
|
10
|
|
Level
|
1
|
2
|
3
|
4
|
5
|
+ATK
|
5%
|
10%
|
15%
|
20%
|
25%
|
Duration (seconds)
|
60
|
120
|
180
|
240
|
300
|
SP Cost
|
18
|
16
|
14
|
12
|
10
|
|
|
Weapon Perfection
|
Level
|
1
|
2
|
3
|
4
|
5
|
Duration (seconds)
|
10
|
20
|
30
|
40
|
50
|
SP Cost
|
18
|
16
|
14
|
12
|
10
|
|
Level
|
1
|
2
|
3
|
4
|
5
|
Duration (seconds)
|
60
|
120
|
180
|
240
|
300
|
SP Cost
|
18
|
16
|
14
|
12
|
10
|
|
|
Advanced Adrenaline Rush
|
Base Duration = 50 sec
|
Base Duration = 300 sec
|
|
Cart Boost
|
Base Duration =180 sec
|
Base Duration =300 sec
|
|
Level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Shaterring Strike
|
Weapon Destruction Chance (%)
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
|
Duration (sec)
|
15
|
20
|
25
|
30
|
35
|
40
|
45
|
50
|
55
|
60
|
|
Time Changes Duration (sec)
|
60
|
70
|
80
|
90
|
100
|
110
|
120
|
130
|
140
|
150
|
|
Armor Destruction Chance (%)
|
0.7
|
1.4
|
2.1
|
2.8
|
3.5
|
4.2
|
4.9
|
5.6
|
6.3
|
7
|
|
SP Cost
|
50
|
50
|
60
|
60
|
70
|
70
|
80
|
80
|
90
|
90
|
Rogue Class
Skill
|
|
|
Back Stab
|
When using the skill, the character moves behind the target and deals damage – it is no longer necessary
to strike specifically from behind.When a Dagger-type weapon is equipped, the skill deals double damage.
The skill cannot be used while in the Hiding status.
The skill can no longer hit a target under the effects of Cicada Skin Shed or Kaupe.
Each skill level increases accuracy.
There is a chance to stun the target – (2 * Skill Level)%.
|
Acolyte Class
Time Changes
|
Increase Agi Up The duration of the skill has been increased to a fixed 300 seconds.
|
Blessing The duration of the skill has been increased to a fixed 300 seconds.
|
Priest Class
Skill
|
|
Time Changes
|
|
Aspersio
|
[Level 1]: Duration 60 sec
[Level 2]: Duration 90 sec
[Level 3]: Duration 120 sec
[Level 4]: Duration 150 sec
[Level 5]: Duration 180 sec
|
|
[Level 1]: Duration 60 sec
[Level 2]: Duration 120 sec
[Level 3]: Duration 180 sec
[Level 4]: Duration 240 sec
[Level 5]: Duration 300 sec
|
|
Gloria
|
[Level 1]: Duration 10 sec
[Level 2]: Duration 15 sec
[Level 3]: Duration 20 sec
[Level 4]: Duration 25 sec
[Level 5]: Duration 30 sec
|
|
[Level 1]: Duration 10 sec
[Level 2]: Duration 20 sec
[Level 3]: Duration 40 sec
[Level 4]: Duration 60 sec
[Level 5]: Duration 90 sec
|
|
Magnificat
|
[Level 1]: Duration 30 sec
[Level 2]: Duration 45 sec
[Level 3]: Duration 60 sec
[Level 4]: Duration 75 sec
[Level 5]: Duration 90 sec
|
|
[Level 1]: Duration 60 sec
[Level 2]: Duration 90 sec
[Level 3]: Duration 120 sec
[Level 4]: Duration 150 sec
[Level 5]: Duration 180 sec
|
|
Impositio Manus
|
Duration 60 sec
|
|
Duration 180 sec
|
|
Magnus Exorcismus
|
Large area of effect that damages:
Undead element and Demon race enemies.
|
|
Large area of effect that damages:
All race without DEMI-PLAYERS.
|
Monk
Skills
|
|
Asura Strike
|
The SP limit considered in the final damage calculation has been removed.The Gospel skill effect
increases ATK is applied with reduced efficiency, adding only 50% to the skill's outgoing damage.Note:
Skill and effect modifiers still do not affect this skill, including Tarot Card of Fate,Provoke, Berserk,
Blood Lust, Joint Beat, Fleet Move, Curse, Power Up, and Strip Weapon.
|
|
Triple Attack
|
Damage can be critical.
|
|
Chain Combo
|
Damage can be critical.
|
|
Fury
|
Duration 180 sec.
|
|
Combo Finish
|
Damage can be critical.
|
|